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dirkst3r
Post subject:   PostPosted: Apr 27, 2005 - 07:17 AM
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Smile

maybe it will all come together,,if i headbutt my keyboard enought Smile

i dont think any of us that are still around are in a rush to go anywhere,so
i suppose time isnt really an issue.youve already explained all the problems to me ,i,m just emptying my head.gets a bit too full ,sometimes Smile
 
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Tayste
Post subject:   PostPosted: Apr 28, 2005 - 04:09 PM
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yeh heh, after more than 3 and a half years (of denial!) i don't think im in a rush to go anywhere. What i will say is that im new to textures and stuff, and it excites me a lot that you can change dm4 like that. I've never used simple textures but i would really want detail textures because i always want eye candy when i play.. heh heh, i love quake so much now since i got the 24 texture sets (omg aerowalk looks so sexy) and i want to play more if the maps look hot. (i don't believe simple textures make you play 'better' at all).

After all this time ive had the same dmc textures and models, and what also amazes me is what Pix achieved in no time at all. He is amazing to have coded QW bunnhopping with DMQ, (altho he will modestly deny being amazing) in such a short space of time. Makes me think 'oh WangMauler, where are u??' ;]

I fully appreciate the work you are contributing to the community Pix it sounds awesome.. Myself im looking forward to DMC eventually being 'complete' (a mod to cover all of our needs used on all servers). Im not going anywhere, its just a matter of time.

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dirkst3r
Post subject:   PostPosted: Apr 28, 2005 - 04:53 PM
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Smile

cant u use the detail texture sets carbon has made ?
 
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Tayste
Post subject:   PostPosted: Apr 29, 2005 - 08:04 PM
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if im honest i didn't know they existed Embarassed

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Tayste
Post subject:   PostPosted: May 13, 2005 - 11:55 AM
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Hey im home now and looking to try these detail textures... where can i actually download em? I checked the download section but didn't find anything. That dm4 looks hot dirk hehe

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dirkst3r
Post subject:   PostPosted: May 13, 2005 - 03:57 PM
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Smile

there in downloads under high res textures and there on freefall.

work on my texture wad has stopped whilst i concentrate on getting ready for this tourney i,m in.if i,m going to get my head kicked ,i want to at least give a few bruises back Smile

i,ll do it after this weekend.
 
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dirkst3r
Post subject:   PostPosted: Jun 11, 2005 - 07:07 PM
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hi

got the dmz1 bit finished.sky is optional tho i like it.







put sand on the floor .fed up with grass.

oh yeah,,i stuck some green crap in the lava too.
 
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OG_PunisheR
Post subject:   PostPosted: Jun 11, 2005 - 08:46 PM
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wow very bright but cool dirkst3r maybe I will try out these textures once I return

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dirkst3r
Post subject:   PostPosted: Jun 11, 2005 - 10:06 PM
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Smile

dmz1 looks bright but the indoor maps still look old style gloomy ,tho they have a alien style looking sky throo the skylights.

where u going then ? Smile
 
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rE_HIVINFESTED
Post subject:   PostPosted: Jun 17, 2005 - 03:42 AM
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nice work dirk...btw...what about quake style skies with the moving cloads and all that....might look cool on dmz2 and ironman....
 
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dirkst3r
Post subject:   PostPosted: Jun 17, 2005 - 07:38 PM
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hi

this is as finished as it,s going to be unless i get feedback saying it,s worth doing anything else too.i have simple spent too many hours staring at texture files.

i,ll get it uploaded tonight.

i have no idea how to implement moving skies.these are just a couple of custom sky boxes in use myself so i,ll chuck them in the zip file.

dirk
 
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OG_CaRboN
Post subject:   PostPosted: Jun 17, 2005 - 10:06 PM
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dirkst3r wrote:

i have no idea how to implement moving skies.

dirk



you don't. unfortunately they don't work in the hl game engine. the sky texture is called 'sky' and is located in the halflife.wad. u can only change the name of the sky by using the worldspawn 'skyname' thing, but those groovy 2 texture moving skies from quake don't work right with dmc.

sorry Sad

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dirkst3r
Post subject:   PostPosted: Jun 17, 2005 - 11:19 PM
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hmmm Smile

i use a skybox made up out of 6 texture files.these go in the gfx/env folder

dirk
 
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OG_CaRboN
Post subject:   PostPosted: Jun 18, 2005 - 12:42 AM
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yep. you can get some really cool ones at the Wadfather site or make your own in terragen Very Happy

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rE_HIVINFESTED
Post subject:   PostPosted: Jun 18, 2005 - 02:49 AM
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that dmz witht the funky colors reminds of my parents house when they first bought it
 
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