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· Ladders/ Leagues
· Statistics
· Steam DMC Servers
· Faq and Tips
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| Last 5 Contributions |
| 06-02-2007 |
pinkteam | 0.50 |
| 13-10-2006 |
Apprentice | 10.00 |
| 11-10-2006 |
$kiTzO | 28.00 |
| 09-10-2006 |
synd][cate | 50.00 |
| 09-05-2006 |
plug | 50.00 |
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| Total |
138.50 |
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Thanks for all contributions
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Top 5 Players - Fireballs DMC |
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Top 5 Players - -=[BaF] Uk Master=- |
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Posted by: Simon on Thursday, November 13, 2003
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Valve have released a game engine update via Steam. This release
includes a number of additions and bug fixes, including one which should clear
up the remaining cases of the authentication error people have been getting.Server admins please note that this release will require all game
servers to restart. If you run a server on Windows, you'll need to restart
manually; Linux servers will restart automatically if the server admin has
enabled that option.GAME & ENGINE CHANGES:
- Fixed a Steam authentication error ("Invalid User ID Ticket") that occurred
when connecting to any server which was run from the Steam Games list
- Added check to make sure only one instance of the game is running
- Added code to try help diagnose the 'filesystem dll not found' sporadic
error
- Fixed startup crash where the text file buffer wasn't always terminated
correctly causing bad info to be parsed out
- Changed error string "BADPASSWORD" to be a friendly string
- Added some more info to help debug 'could not load filesystem' error
- Fixed mouse cursor staying visible when alt-tabbing back into the game when
in windowed mode
- Fixed corrupted VGUI2 text when using the TriAPI
- Added fallback to software mode if selected video mode is not supported when
game tries to start
- Fixed bug where singleplayer games were listed in the Mods list for HLDS.
- Fixed bug where the Mod previously used wasn't being loaded properly (and
saved) the next time you ran HLDS.
- Fixed 'load failed' error causing players to timeout from server during
level changes
- Fixed problem pulling crates in half-life
- Fixed mp3 volume slider not taking effect immediately
- Fixed changing the bitdepth in video options not making the apply button
show up
- Fixed downloading of custom content from a server never saying 'complete'
- Fixed sponsor banner never being shown in the game
- Fixed game menus still be clickable even when hidden by game load dialog
- Added compression to server->client file transfers, reduces connection
time downloading security module -- controlled by "sv_filetransfercompression"
cvar.
- Fixed crash opening options dialog if "voice_enable 0" was in the config.cfg
file
- Changed default player name to be the users' friends name
- Fixed timer graphic not displaying in Counter-Strike
MOD MAKER
CHANGES:
- Fixed "condump" command
- Fixed corrupted VGUI2 text when using the TriAPI (only happened in mods)
- Added greater control of game startup background & layout -- controlled
by resource/BackgroundLayout.txt, BackgroundLoadingLayout.txt
- Increase MAX_HUD_SPRITES from 128 to 256
- Added avi playback option to game startup - the text file
media/StartupVids.txt contains the list of avi's to play
- Changed missing models to only be fatal error when developer cvar > 1
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5441 Reads |
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Server Stats |
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Todays activity on the DMC Servers
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We have received 13258586 visits since November 2002 |
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